﻿using UnityEngine;

public class Test1 : MonoBehaviour
{
    void Start()
    {
        TopicSystem.Instance.ShowOldTopicPanel(Application.streamingAssetsPath + "/TopicJson.json");
    }

    void Update()
    {
        if (Input.GetKeyDown(KeyCode.T))
        {
            TopicSystem.Instance.ShowOldTopicPanel(Application.streamingAssetsPath + "/TopicJson.json");
        }
    }
}
